As a micro-demonstration of how it is in dynamics and in terms of performance:
So far - there are a number of bugs, everything needs to be debugged, polished, adjusted, which I have been doing lately.
Next up
New character animations with new controller system at 100% speed
Level changing via portal procedure - very draft character animation
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
Valentineās Day is coming soon! @OperaGX
is celebrating by dropping the Valentineās-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. š„µ Play #MaximumLoad here: https://bit.ly/MaximumLoad
New thumbnail
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
And more Main theme music!
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
Small content update: Animated alien switch added










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