Loading...
219
Game
The Maze Where The Minotaur Lives
4 years ago

Been experimenting with post-processing effects in SRP, adding an outline and a painterly depth of field effect. There's also a new HUD to keep track of items picked up and how many lives you have left!


All the new effects use a Depth Normal buffer which I had to code into SRP in an attempt to learn more about how it works in Unity.

I also messed around with the pixelate effect in combination with the new effects. It's... interesting.

tmwtml_pixelated_outline.jpg

I didn't get a chance to write up about this week's experimentation. Depth buffers are surprisingly arbitrary, so it took a lot longer to figure out, leaving me with not much time this week to write.

But if you're interested, you can visit my blog where you can see all previous posts about The Maze Where The Minotaur Lives' development.
https://verythieflike.com/category/projects/the-maze-where-the-minotaur-lives/

And don't forget to follow the game if you want to see more updates.



0 comments

Loading...

Next up

Added fading camera transitions to see the sights and sounds of the maze. See what the Minotaur can see!

I'm working on a new game. It's called The Thief Trap, and it's a small stealth sim where you have to steal a huge diamond.

I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

I did this a few months ago, but I updated my procedural generator to add tiled noise variations.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.

Added flowers and fluttering butterflies. The butterflies are done using a particle system and animated using a shader.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

I'm been participating in the LowRezJam2021, and I've made some good progress. The themes I'm working with are Instant Teleportation and It's a Trap! #lowrezjam