You can characters as much as you want per server but you will have to watch them from time to time because their traits go down even they are disconnected because they didn't disappear from the server, every character persist inside of it so be careful.
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Next Step is to showcase how this works in Multiplayer wait for that video because that will come next.

Next up
(#MapDesign #ScriptsDevelopment) I want to showcase everyone how i do my maps, can by any size any shape i wanted to, my PCG tool generate all the stuff i need rest is history
Hope you like this video, Thank you so much for 700+ Followers !! 
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
(#Update #CharacterClothing) I Just tried a bunch of different mix with clothing that I have develop until this point just to see how it will work at runtime. (#FullyReplicatedMultiplayer)


myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
(#Showcase) I'm showcasing that you are 100% able to change the characters in-game at runtime, from male to female in a instant!
Tomorow i will explain a little bit more about how traits works and how they are affecting your character. 
(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.


















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