Game
The Opera Ghost's Love Story

4 years ago

Devlog 31/10/2021

Hosted Development Stream №71. Devised an improved architecture of the NPC System, and then took a break from all the coding by drawing another animation. This time, I've animated the cartographer, who gives our main character a map!




0 comments

Loading...

Next up

My quest log made me recall a very old Phantom of the Opera / Among Us AU me and my friend have devised. It had a beautiful plot about a furious monster infiltrating a spaceship to enact his revenge, only to fall in love with a human... #AmongUsFriday

Devblog, 13th March 2023.

This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.

Hello, Christine.

Devblog 14th March 2023.

I made character shadows with shaders. However, they intersect with light occluder 2D shadows, creating unrealistic double shadows. I'm not sure if it's even possible to get rid of them. Any Godot 4 gurus out there? 🙏🥺

Devblog 17th June, 2023.

✨ Imported State Machines for animations into Godot 4 for all characters and the player!

✨ Floors and walls in perspective~

✨ Volumetric fog!

✨ Shiny eyes are back! Shinier than ever!

✨ More parallax layers!

✨ SHADOWS!!!

I always loved Springtrap. Easily my favourite character in all of FNAF franchise.

A speedpaint and a PSD file of this illustration can be found on my Boosty page! - https://boosty.to/staminaoverlook

The Amazing World Of Gumball moment. This was fun to draw, unless I remember incorrectly. What does that even mean..

"Rawr " "XD "

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.