3 years ago

Every week as a Unity publisher I discover interesting content using Unity. I propose to share with you those contents in this short video .

https://youtu.be/u6u6b4XCpAc


Unity Miscellaneous e01
Hi, I'm Pierre from Target Studio. Every week as a Unity publisher I discover interesting content using Unity. I propose to share with you those contents. As...
https://www.youtube.com/watch?v=u6u6b4XCpAc


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I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

I wanted to add sound to my crowd module. At first I had no good results.

I created a nice little script to have a sound that follows the car when the car is close to the crowd.

It works much better :).

It also works for seaside waves.

I continue to work on procedural tools. I added some random variations when the procedural fences are created.

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This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).

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I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.