
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
Next up
I continue to work on procedural tools. I added some random variations when the procedural fences are created.
Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).
I wanted to add sound to my crowd module. At first I had no good results.
I created a nice little script to have a sound that follows the car when the car is close to the crowd.
It works much better :).
It also works for seaside waves.
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
Last week I worked on camera view. I improved the system to switch between camera views.
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
Big news! @pm-studios  has joined Game Jolt! They're a video game publisher who love physical gaming and do their part to keep it alive!
Welcome them to Game Jolt by giving them a follow.
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).
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