





Finished another quick and fun little project that I modeled and textured in Blender over the last couple days :D
ArtStation:
https://www.artstation.com/artwork/L3GN9w
Concept by JiaYing Liang:
Next up
Working on the mech selection in the main menu. One of these will be in the final game.
Voidstone now includes highly advanced QoL features, like a pause menu!
I'm sure she doesn't mean any harm...
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
oc art of riv and atamari
I hope you guessed Ham Sandwich.
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