





Finished another quick and fun little project that I modeled and textured in Blender over the last couple days :D
ArtStation:
https://www.artstation.com/artwork/L3GN9w
Concept by JiaYing Liang:
Next up
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Working on the mech selection in the main menu. One of these will be in the final game.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Voidstone now includes highly advanced QoL features, like a pause menu!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ukiyoe style experiment...















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