After a bunch of personal stuff I'm trying to move forward with the game. I finished the enemy spawn system. Just a few more things until I have a playable game! I'm working on enemy ai next so that'll be fun. After that I'll make the weapon system and add effects and enemy states. It's pretty solid so far.
Next up
Quick update
I forgot to show the new ship lighting...
I'm tired... (Warning the audio is not what I would call balanced lmao)
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
WEAPONS
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Getting closer!
Designed the next enemy.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
The new enemy is implemented and rough design for the armory.











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