Game
HYPER_DRIVER [Working Title]

7 years ago

First post! Should be attempting updates on regular. Here you can see a tiny snippet of our level editor. You can see it is able to create 3D tracks. Should make for some mind-bending races.




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Added some more things to make gameplay feel nice. - Added radial speed lines

- Less "real" and more vivid colours

- Simplified the HUD

Working on tightening up the controls on level 3. Getting some of the temp-visuals turned into actual assets.

More Hyper Drift X! Trying out a flatter road texture. What do you think?

Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!

Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.

Bloom does all the lifting on the booster effect here #ScreenshotSaturday

Experimenting with textures in Hyper Drift X. Rainbow Road!

Made more improvements to the main screen HUD.

- Textures have more contrast

- "Techy" particle system on the floor

- Clarified UI

Added a Discord link into main menu, should help with building a community!

Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad