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This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
FUNDRAISER LIVESTREAM #SaveJim
Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.
When Dr Wily goes HARDSTYLE
Kirby behaves himself enough to be in the computer room with me now. He's gotten so big!
Kirby has grown up so much since he got here!
I DEMAND another Mega Man Show!
This Linux tool Dev Toolbox is really handy! Has all sorts of convenient converters, encoders, image format changer, colorblind preview, color utiities, etc.




















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