Loading...
687
3 years ago

Garage Customization. I added camera movement when the player selects part of the car.




1 comment

Loading...

Next up

Now the player can choose between several number plates :) .

I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

Last week I worked on crowd for my arcade race template. I'm happy with the result :).

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Last week I worked on camera view. I improved the system to switch between camera views.

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).