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1,970
3 years ago

Last week I worked on camera view. I improved the system to switch between camera views.




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I wanted to add sound to my crowd module. At first I had no good results.

I created a nice little script to have a sound that follows the car when the car is close to the crowd.

It works much better :).

It also works for seaside waves.

I continue to work on procedural tools. I added some random variations when the procedural fences are created.

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

Now the player can choose between several number plates :) .

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).