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1,970
3 years ago

Last week I worked on camera view. I improved the system to switch between camera views.




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[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).

Last week I worked on crowd for my arcade race template. I'm happy with the result :).

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).

I wanted to add sound to my crowd module. At first I had no good results.

I created a nice little script to have a sound that follows the car when the car is close to the crowd.

It works much better :).

It also works for seaside waves.

We're so back! This is the year, team. Rose and Locket will be launching! Thanks for all your support here, I'll try to keep this page updated as we head towards release

I continue to work on procedural tools. I added some random variations when the procedural fences are created.