4 years ago

Here's another old render from a project I started 2-3 years ago. I still hope to come back to it one day and finish it off!

#3dart #hipoly #car #racing #drifting




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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.

MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!

Blocking out the mech selection UI with some placeholders

Under the Desert Sky~

I wanted to remaster, an older piece of mine. How did I do? Tap/swipe to see the piece I created a whole year ago in January of 2023!

First pass on the walk cycle for the new mech design, rendered from blender viewport.

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

"I get it now."

(Swipe to the right to see the original pixel art!)

: Aseprite (Sequel to the last redraw at my profile/AnubiClub!)

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.