Game
Gust of Wind
5 years ago

https://www.youtube.com/watch?v=zu-fO39qxC0

Beginning of the first (and currently only) level of Gust of Wind. Also, the first glimpses of a dialogue editor my friend is coding for the project.


YouTube
https://www.youtube.com/watch?v=zu-fO39qxC0
youtube.com


0 comments

Loading...

Next up

Causing an alarm

Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj

On a long guard shift, sleep can come easily in Gust of Wind

Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184

I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com

Playable demo of Gust of Wind was just released.

Step in the three-toed shoes of a mutant gull and inspect an abducted ship in a stealth mission and a dialogue-centered section after that.

Trailer: https://youtu.be/4r-Sp37S-2I

Demo: https://gamejolt.com/games/gustofwind/526390

Some of the enemy face variety in Gust of Wind, done by randomizing blendshapes.

Spending my effort on the things that matter in Gust of Wind

Physics based hand operated crane that can be used to open gratings. I've been working to get this to work more reliably. Still a bit janky but getting there.

Grappling hook + timing = successful entrance