
I continue to work on procedural tools. I added some random variations when the procedural fences are created.
Next up
Now the player can choose between several number plates :) .
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.
Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).
@Innombrable ![]()
is a Jolter to Watch and game dev! Follow @Innombrable
![]()
before the quest ends on December 2 and you'll get Coins!
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.











2 comments