Loading...
539
2 years ago

I continue to work on procedural tools. I added some random variations when the procedural fences are created.




2 comments

Loading...

Next up

This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).

Last week I worked on crowd for my arcade race template. I'm happy with the result :).

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.