
I continue to work on procedural tools. I added some random variations when the procedural fences are created.
Next up
I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).
Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
Now the player can choose between several number plates :) .
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
Last week I worked on camera view. I improved the system to switch between camera views.
Some spectral shots from our game #indiegame
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.











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