Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).
Next up
Last week I worked on camera view. I improved the system to switch between camera views.
I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
I continue to work on procedural tools. I added some random variations when the procedural fences are created.
Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
I wanted to add sound to my crowd module. At first I had no good results.
I created a nice little script to have a sound that follows the car when the car is close to the crowd.
It works much better :).
It also works for seaside waves.
2 comments