
I found the minimap creation process was still a bit complicated for the user. So I improved the process to create the minimap in only 3 steps.
Next up
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
Last week I worked on camera view. I improved the system to switch between camera views.
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
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is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.
Now the player can choose between several number plates :) .
Some spectral shots from our game #indiegame
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).













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