Loading...
1,400
3 years ago

I noticed that it was often possible to destroy props elements in modern car games. I worked on this aspect last week.




7 comments

Loading...

Next up

Last week I worked on camera view. I improved the system to switch between camera views.

This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

Now the player can choose between several number plates :) .

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Last week I worked on crowd for my arcade race template. I'm happy with the result :).