
I recently entered a submission for Historically Accurate Game Jam 7. It was a 10 day jam, and I was pleased with what I was able to put together, with work and family stuff going on at the same time. Give it a try here on GJ!
https://gamejolt.com/games/Athoos/828585
Next up
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Voidstone now includes highly advanced QoL features, like a pause menu!
Working on the mech selection in the main menu. One of these will be in the final game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I hope you guessed Ham Sandwich.
I'm sure she doesn't mean any harm...
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