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541
3 years ago

I worked on a custom editor to easily setup a car inside Unity. No more effort to have big or small wheels, short or long suspension, increase maximum speed and so on :) .




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Last week I worked on crowd for my arcade race template. I'm happy with the result :).

I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.

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I continue to work on procedural tools. I added some random variations when the procedural fences are created.

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

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Last week I worked on camera view. I improved the system to switch between camera views.