
Last week I improved the AI behavior on slippery surfaces. I added a system (blue spots) to force the cars to speed up or slow down in certain sections of the circuit. The AI speed is modified according to the value chosen in the blue spot.
Next up
I continue to work on procedural tools. I added some random variations when the procedural fences are created.
Last week I worked on camera view. I improved the system to switch between camera views.
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.
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Last week I worked on crowd for my arcade race template. I'm happy with the result :).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Now the player can choose between several number plates :) .
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.
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