
Last week I worked on a starting lights system. It can even be used on a christmas tree for the start of a christmas race :) .
Next up
I wanted to add sound to my crowd module. At first I had no good results.
I created a nice little script to have a sound that follows the car when the car is close to the crowd.
It works much better :).
It also works for seaside waves.
Now the player can choose between several number plates :) .
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.
@Patata1236 ![]()
is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
![]()
before the quest ends on November 18 and you'll get Coins!
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I continue to work on procedural tools. I added some random variations when the procedural fences are created.














2 comments