Littel prototype of the week: Dragon procedural animation! I don't know where I'm going with this, but I thought it was cool. It might actually end up in a game. Models made in Blender, prototype in Unity.
Next up
A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender
I added waves and foam to the ocean 🌊🌊🌊
I used vertex displacement and multiple layers of textures & masks to avoid obvious repetitions. Still work in progress, but it's starting to get interesting. The render stack was quite complex to setup however !
Some news on my devlog about polishing the game and an upcoming demo:
Joltober is here! Today's prompt is Raven! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me
I guess this will help a lot with all the unity storm happening...
[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/
[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/
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