6 months ago

More images of character created by my Character Creation tool for my game : Hair Color Blending! (TheZExperiment)!
Follow me for more content of Character Creation Tool
& Soon i might upload a bit of Landscape for the game !
Stay tuned for more!




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(#New #Map #Testing) I've updated and resize the map-scale 8x Times since last time just to see how much my PCG tool can handle it, on top of that now map uses Word-Partition set-up and the performance are sky-rocketed gain about 4x times the performance

(#Update #Movement #Combat #Weapon #WIP) This is work in progress weapon system in "#TheZExperiment" Game, I showcased I little bit of interface but as an early stage everything will be completely changed and made to looking nice and fit the game itself.

(#GamePlayVideo #NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game!

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

(#CC > #GamePlay) From CC Tool to Gameplay I officially done it, now my characters created with my CC tool can be fully transferred used & remodified if need inside the game, I was working on this for the past to days, that's why I didn't post anything.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

(#MapUpdate #WorldPartition) I've Update the visuals added weather effects and more to the game, and on top of that, I've created world-partition setup for foliage, so I can optimize the game as much as possible so everyone can play it.

(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!