As it relates to my dev skills:
Linear - easy/fast to build, story would carry it but may be kinda boring to yall anyway
Non-linear - medium, easy to build but time-consuming, characters would probably carry the game
Kinetic hybrid - hard/slow to build due to extensive testing of gameplay and story integration (which would probably carry the game), secret scenes and outcomes would depend on what you do in the non-VN parts of the game















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