Game
Immortal Sins
10 years ago

[Poll] Launcher Design


Hey there! I have a question for you.

As the release of the Disc 1 update draws near, I am doing some renovation both on the game and the launcher. I am split between two designs, which can be seen here:
http://goo.gl/qAGFvo

My question is: What design you like and why?
Your feedback is valuable.



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Something something... Stuff that I worked on.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Added a simple audio system to the launcher.

It's a bit early, but I have something cooking. Keep an eye out.

Jump List returns in the next update.

Waz zis? An overhauled map? Yes. Coming soon.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Enjoy a nice dish, get a nice buff. What's not to like?