"Redemption of the Damned": dungeons.
The dungeons in our game are as tortuous and varied as the work on them.
Current state:
https://youtu.be/7UPR6lNe3Mc
#unrealengine #gamedev #horror #survival #gamedesign
Next up
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
RoD. DevDiary. Combat mechanics:
- parry, causing stunning of the enemy;
- block with loss of stamina;
- fast hit with normal damage;
- heavy hit with increased damage and high consumption of stamina;
- one-handed ax that can be purchased in the village.
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
DevDiary: ragdoll.
What could be better than killing the imps in different ways?
Beautifully slam the enemies against the elements of the environment, for sure.
"Federation77" VR arena-shooter released on Steam! Main hero lives in a sleeping area of the city of M and goes out to meet his "favorite" neighbors. Morality of this people has fallen, this city is a goddamn ghetto... On Steam: https://store.steampowered.com/app/1620410/Federation77
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
#UnrealEngine DevDiary: quest and dialogue systems. A small example of the fusion of the quest system and the dialogue system. Playback of soundtracks and specific animations is also provided, but you can't see it on the video. Just trust us :)
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