Game
Our Brotherly War

3 years ago

Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.




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Revamped the targeting system to be more chaotic, like battles tend to be.

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Testing out the new targeting system. Enemy soldiers on the front line are most vulnerable to getting hit.

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Maybe not enough various in the death animations?

Animating a few variations of the death animation.

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