4 years ago

Scooby was always been one of my favorite cartoon characters, and I've passed that along to my kids ;P

I made this ages ago but I've always been pleased with it.

#3dart #cartoon #scooby #character




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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.

I hope you guessed Ham Sandwich.

MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!

First pass on the walk cycle for the new mech design, rendered from blender viewport.

"Oh, this will be fun..." 📻❤️

You can use this art as wallpaper for you PC :3

Time for a 3d art pass on my VS clone project, working on a new mech design to replace the prototype model. I'm loving this grease pencil line-art modifier in Blender, now to see if I can translate this into Unity shader graph XD

Working on the mech selection in the main menu. One of these will be in the final game.

Casting family and friends as NPCs in my video game—say hi to my mom! 👋

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.