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Game
Redemption of the Damned
3 years ago

Take a look at the video, which partially incorporates the results of “Redemption of the Damned” development during the recent months.




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#horror #gamedev DevDiary: hand-to-hand combat.

In the harsh world of RoD gamer can left without any staff in case of death. It's unfair to leave the player without possibility to fight.

So, we're expanding the combat capabilities.

Feel like berserkers.

#survival DevDiary: inventory and character parameters.

We will be grateful for your comments after you visually check the usability of the proposed inventory and how clear it is.

DevDiary: ragdoll.

What could be better than killing the imps in different ways?

Beautifully slam the enemies against the elements of the environment, for sure.

#gamedev #unrealengine #horror #indiegame #survival

Help @JudgeJelly Fend Off Cthulhu!

The cosmic terror will attack Game Jolt unless Judge Jelly can fend it off!

Check your quest log to learn how YOU can help.

#survival DevDiary: Damage system.

It's one of the main issues when working out the mechanics of melee weapons.

The trick of the method shown in the video lies in the almost complete correspondence of the movement of the weapon to inflicting damage.

Check out the @MassiveMonster shop for exclusive CULT OF THE LAMB avatar frames, backgrounds, and stickers!

We better see you praising the Lamb. 👀

Collect 'em all here: https://gamejolt.com/#shop

#gjbroadcast

RoD. DevDiary. Combat mechanics:

- parry, causing stunning of the enemy;

- block with loss of stamina;

- fast hit with normal damage;

- heavy hit with increased damage and high consumption of stamina;

- one-handed ax that can be purchased in the village.

#horror #survival DevDiary: blunderbuss.

Europe of 16–17 centuries - a period of wars and revolutions with successes and failures in the development of hand-held firearms and the usage of the weapons from previous centuries, like the blunderbuss.

Check out the @PortableMoose shop for exclusive SALLY FACE avatar frames, backgrounds and stickers!

We better see you supporting blue pig tails this weekend!

Collect 'em all here: https://gamejolt.com/#shop #sallyface #gjbroadcast

#UnrealEngine DevDiary: quest and dialogue systems. A small example of the fusion of the quest system and the dialogue system. Playback of soundtracks and specific animations is also provided, but you can't see it on the video. Just trust us :)