
This is the intro splash screen I will use for my game(s).
Along with this, I posted some more art for my game in a new blog post. Here's the post: https://jakerileygamedevblog.com/2024/12/28/indie-game-art-showcase/
Next up
These are pictures I used as placeholder graphics in the game I’m making (Randy’s Crazy Mission!) back when I started game development and was going to make it in Unity (before I switched to GameMaker).
These are some unfinished bits of code from a dialogue “topics” script in my game that I use for textboxes (each line of text represents one textbox). Some of these are probably pretty weird if you don't know about my game.
I put a picture I took of my game into Sora AI.
He sounds like Lazlo.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
What is this? Cerberus?
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
When I put this mockup of my game in Sora for fun, I didn't realize it crops the image if it doesn't fit a set ratio. So it really messed up my characters in this one.
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Here’s two artworks showing the characters you’ll probably see most often in my game’s demo (other than Randy). The first shows Gertrude the Freakishly Large Moth, and the second shows Red the Dog.
Blog post these came from: https://jakerileygamedevblog.com/2025/12/23/misc-character-showc…
















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