I'm going to be honest. After I finished fixing and testing the save system I haven't worked on anything for about 2or 3 weeks. I've been playing a bunch of games with friends and taking a little break this I got a lot done last month. I'm not working on anything else until I finish my current tasks for this project so I can show you guys some progress. I'm currently working on enemies and enemy spawning. Then the weapon system. This should finish the core game loop. Hopefully I'll be done this month. I'm planning to finish the spawning system tomorrow so that's exciting. Anyways I can't wait to show off what I've been working on.
Next up
A doodle I did based off of some Homeworld Takedown concept art!
I'm tired... (Warning the audio is not what I would call balanced lmao)
Stage 2's design is finished!
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
This year?
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Concept turret design for stage 3!
WEAPONS
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Some new ship designs/concepts (wip)
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