I'm going to be honest. After I finished fixing and testing the save system I haven't worked on anything for about 2or 3 weeks. I've been playing a bunch of games with friends and taking a little break this I got a lot done last month. I'm not working on anything else until I finish my current tasks for this project so I can show you guys some progress. I'm currently working on enemies and enemy spawning. Then the weapon system. This should finish the core game loop. Hopefully I'll be done this month. I'm planning to finish the spawning system tomorrow so that's exciting. Anyways I can't wait to show off what I've been working on.
Next up
This year?
I'm tired... (Warning the audio is not what I would call balanced lmao)
Rebooted the project using Godot!
The Cryptmaster Anniversary Update is here!
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
(wip)
Let Them Come: Onslaught by @Tuataragames has come to Game Jolt!
Celebrate by completing our quests!
Play the FREE demo of Let Them Come: Onslaught on Steam: https://bit.ly/LTCOdemo
Stage 2's design is finished!
I'm about to start on the fun stuff!
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
WEAPONS
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