
[Tips] Last week I tried to fade out the sound of each car individually at the end of the race. I didn't want to create one audio bus per car with the AudioMixer. I share with you my solution.
Next up
I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.
Last week I worked on camera view. I improved the system to switch between camera views.
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
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I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
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is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
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before the quest ends on November 18 and you'll get Coins!
Now the player can choose between several number plates :) .
I wanted to add sound to my crowd module. At first I had no good results.
I created a nice little script to have a sound that follows the car when the car is close to the crowd.
It works much better :).
It also works for seaside waves.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).













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