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578
3 years ago

[Tips] Last week I tried to fade out the sound of each car individually at the end of the race. I didn't want to create one audio bus per car with the AudioMixer. I share with you my solution.




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I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

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