
Next up
Triggering attack animations. It's still missing so much though 🥲
UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD
Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.
Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.
Lace fight was hard.. on my feelings...
Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.
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