2 years ago

Work with environment and level design in #RoD.

Fascinating backgrounds, bizarre rock shapes, towering and menacing walls are the results of working with the environment and level design, which is worth paying attention to.

https://www.youtube.com/watch?v=D_yhkenNapc


Redemption of the Damned. Environment and level design.
In the new "Redemption of the Damned" developer diary we're happy to show the new location. Fascinating backgrounds, bizarre rock shapes, towering and menaci...
https://www.youtube.com/watch?v=D_yhkenNapc


2 comments

Loading...

Next up

"Federation77" VR arena-shooter released on Steam! Main hero lives in a sleeping area of the city of M and goes out to meet his "favorite" neighbors. Morality of this people has fallen, this city is a goddamn ghetto... On Steam: https://store.steampowered.com/app/1620410/Federation77

#UnrealEngine DevDiary: quest and dialogue systems. A small example of the fusion of the quest system and the dialogue system. Playback of soundtracks and specific animations is also provided, but you can't see it on the video. Just trust us :)

#survival DevDiary: inventory and character parameters.

We will be grateful for your comments after you visually check the usability of the proposed inventory and how clear it is.

Five Nights At Game Jolt is Almost Over!

Don't miss out on your chance to enter to win great FNaF prizes!

We've partnered with our friends at @Youtooz to give you multiple chances to win.

#horror #survival DevDiary: blunderbuss.

Europe of 16–17 centuries - a period of wars and revolutions with successes and failures in the development of hand-held firearms and the usage of the weapons from previous centuries, like the blunderbuss.

🚨 WELCOME BENDY AND THE INK MACHINE TO THE SHOP 🚨

Check out the @JoeyDrewStudios SHOP and treat yo self to Bendy and the Ink Machine sticker pack, avatar frames and background! https://gamejolt.com/@JoeyDrewStudios/shop

DevDiary: ragdoll.

What could be better than killing the imps in different ways?

Beautifully slam the enemies against the elements of the environment, for sure.

#gamedev #unrealengine #horror #indiegame #survival

#horror #gamedev DevDiary: hand-to-hand combat.

In the harsh world of RoD gamer can left without any staff in case of death. It's unfair to leave the player without possibility to fight.

So, we're expanding the combat capabilities.

Feel like berserkers.

We just added animated, amphibious collectables by @ErbMaster to the Shop!

Plus, they're joined by our animated Horror and Malibu packs!

Pick them up in the Shop or check the article to learn more. 🔽

RoD. DevDiary. Combat mechanics:

- parry, causing stunning of the enemy;

- block with loss of stamina;

- fast hit with normal damage;

- heavy hit with increased damage and high consumption of stamina;

- one-handed ax that can be purchased in the village.