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#Visualnovel
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Letter to my people here....
That includes those follow me and/or the game and/or just lurking.
Read the article for the elaboration you deserve on the status of the Return to Eternity VN that was scheduled for today.
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So at this point, I have less than 24 hours to get the game ready for release.
Those who follow me and/or this game, the following article is for you to read.
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I swear there's a special kind of AAAAAGGGHHHHH when debugging game code and finally discovering solutions to the most annoying problems THE DAY BEFORE RELEASE.....
I'm sick, but I'll keep pushing - I want this game to be published and available for all.

So on tap for today, I want to go over a few simple choice types for the fellow devs that need a refresher as they plan future VNs.
Used correctly, they can make people invest in your VN game more.
Read article for whole breakdown.

HELLO CLASS!
Today on this lovely #ScreenshotSaturday, we're gonna go over the two different kinds of non-sprite art you will see in the game - backgrounds and CGs (which I abbreviate for "cutscene graphics")!
Read the article for the whole lesson.







