All Posts in 3D-2D games
Share your creations!
Loading...
My newest Godot 3D games showcase is up on Youtube!
I also had the chance to ask questions to the Raffaele (PVKK), Thibaut (Wild Cosmos) and Mike (Buckshot Roulette) about their games.
I'm sure you'll find it interesting 😁 👇https://youtu.be/_VmrZay5ecQ
https://youtu.be/_VmrZay5ecQ
https://youtu.be/_VmrZay5ecQ
https://youtu.be/_VmrZay5ecQ
This is from the playable demo of Bionic Slammer, available on Windows and Webgl, a 2d-hd platformer/metroidvania in development since 2 years.
What should the in-universe item for the player's score be? I want there to be lore where Hensen collects something from every Yellow Jacket criminal he defeats and your score is how many he's gotten. I have some ideas but I'm open to suggestions as well!
It's kinda incredible how much simply changing the text font(s) will, by itself, complete the aesthetic of a game, especially in the menus.
I love TextMesh Pro so much!
We’ve spent the past few months transforming our Game Jam prototype into a full game, getting ready to launch on Steam for PC! 🚀Graphics have massively upgraded, and mechanics refined for a more exciting and fun experience! 🎮💥 See more soon! #indiegame
6
3
2
1
1
1
1
Loading...
I don't know how well you can see it in this video, but I've coded a dashing mechanic for Hensen Hopper! I plan to have dashing consume a "dash charge," a kind of ammo you can get as you play in the form of enemy drops.
More levels from this game have been reviewed and this time its group E's turn.
Here are some of the group E levels:
Very small change, but I added a darker-green border to the edge where the grass meets the dirt. I think this gives a bit more definition to the transition between the two zones.
Loading...
Juice > graphics