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Hi everyone! I just posted my latest devlog showcasing my challenges tackling level design and new mechanics.

Check it out:

https://youtu.be/4EHyzp4oW30

Devlog 48 - Level Design for Dungeons and Mines in UE5
Hi everyone!Welcome to a new devlog.In this episode, we'll see how I've tackled the level design for mines and dungeons and the implementation of new systems...
https://www.youtube.com/watch?v=4EHyzp4oW30
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Coding has its moments when it’s not bugging out all over the place

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Follow @LBMGames

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Main IG: loganbmar

Gamedev IG: lbm_gamedev

I've made shield walker boss whose concept I've made months ago. It was challenging fight and harder than I thought. This is perfect for having another boss in higher tier.

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Just finished the main menu and main menu music for a new game I am working on. The ground still need work and I am using a placeholder for now. If anyone has feedback I would love to hear it.

New game dropping soon, look how cute my protagonist is! Careful she doesn't like staring πŸ‘€

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Added some tiles side environment (WIP) and #zombie activating "Roar/Arrgh" sounds in my #indiegame #runner side-project #madewithunreal..

You can visit my profile https://gamejolt.com/@nick_absent to see more stuff made by me..

#gamedev #digitalart #nickabsent

My cockatrice artwork was hard to develop in this game so I decided to change the design and created this yet another chicken based boss #ChickenTrender.

The shots also show new way background is arranged to create different levels.

We are looking for volunteers for closed beta testing of our game.

If you are willing, feel free to contact us at adresem: [email protected]

sorry this post was planed on an other day :(

0.3.6 isnt out

game: https://gamejolt.com/games/one-night-in-the-celler/740778