All Posts in Unreal Engine


Anyone for a game of darts?

Loading...Debug 'kill all loaded enemies' on R1 lol.
It's a test of my "Shared Event Asset" system concept for #UnrealEngine.
It might not mean much to most people, but it could help make Events much easier to setup. Technical details in replies.

Now there are crows in the game!


@RetroLaserStudios hits us again
What might lie beyond in this strange world?
#throwbackthursday


Check it out... This was a hand made gift from @TwistedSweets
for my Birthday. He is so Coooolll, n tiny, n so cute
Thank you so much.
Can anyone tell me who this is?
Or do you remember this guy?
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Build 1 is finished.
going forward.
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Loading...Level design is tough, especially in open environments. To manage player movement and define distinct areas, I used PCG to create a forest wall in my game Lobo. 🌲 #GameDev #LevelDesign #UE5 #IndieDev
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stolas apartoments in 3d on ue4 WIP
this is gonna be a super weird job. i'm gonna combine helluva boss X hello neighborXDDD (art on semi-realism)

















