All Posts in Unreal Engine

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2024 Gamejolt Sale For We Heist Too has started!

There's no better chance to turn to the dark side and become a criminal

Get We Heist Too for 4.99 for the rest of 2024

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Back to level design! Working on the lighting and atmosphere in Lobo to perfectly capture the story and lore of the world. 🌑💡

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NOW with my Retro 2D Camera for #UnrealEngine5. It is pivotal to the look featured in Mega Man RS.

Pure Pixel Goodness
High Quality Interpolation
Proper Aspect Ratio
Dynamic Border Wallpapers
WIP with more to come!

#unrealengine #gamedev #megaman

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Testing the smoothness of the Waking Up Animation. Thoughts?

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Converted all vehicles to be rear wheel drive

Now they accelerate much quicker

Also made some AI Vehicles to be faster than the player

I created a Bluesky account! Go follow for exclusive Five Nights at Freddy's : Witness leaks and screenshots!

https://bsky.app/profile/jokermazer231.bsky.social

Also I will post alot here. So be sure to follow!

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Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman

Need to learn how to open a door in Unreal Engine

New Devlog!🚨 In this episode, I showcase updates on Lobo’s Shooting, Aiming, and Stealth systems, plus my UI workflow using Figma & Illustrator. Check it out! 🎮✨

https://youtu.be/Cq_KEGDyRYk

https://youtu.be/Cq_KEGDyRYk
https://youtu.be/Cq_KEGDyRYk
https://youtu.be/Cq_KEGDyRYk
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MAN this Ai is super needy

It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does

so I had to implement this workaround using Nav Modifiers