All Posts in Unreal Engine


Amid sands of despair, skeletal remains whisper of a forgotten battle, guarding secrets buried in this cursed wasteland. Will you uncover the horror, or join its tale?
🖤 Wishlist on #Steam: https://store.steampowered.com/app/2019760/Necrophosis/


BACK TO WORK FOR ME!!!! Just finished adding an early version of facial animation via a motion capture app. A bit glitchy, and I'll replace the audio with better voice acting eventually, but it is a start! I'll do a better capture soon.


for now this gonna be the new gunner because the old model was so outdated. (For this new one I literally just took the main character model and made his head a rhombus instead of a square... i promise ima completely remodel him when i feel like it)

Every step is one closer to the end


Hello ! I made a little clicker game with Unreal ! ^^ It's named Cupcake Clicker (nothing to do with Cookie Clicker, ahem...).


WIP basic pickup item. Reacts to environment and can even ride the conveyors! #gamedev #unrealengine
We made this on stream last night.












GOOD NEWS!! Health Update + Mega Man the Rulers of Space Update
(Clipped from last night's live stream.) https://youtu.be/XQeJd_Po42w



Unleash devastating finishers when an enemy's health hits a critical point! The animations and thresholds adapt to your level. Check out this melee weapon finisher in action! 🗡️💥


When an enemy's health drops below a certain threshold, you can unleash brutal finishers! The threshold and animations scale with the player's level. Here's an example of a finisher using a firearm. 🔥

Live Health Update Stream *tomorrow* on YouTube & Twitch at 8PM EST
AND discussing the future of Mega Man the Rulers of Space. #MegaManRS
Subscribe to get ready 👇






