All Posts in Unreal Engine

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What do you expect most out of the Foxy AI?
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Some clean up. These are graphs for one of the master materials used in the game, before and after. Added some functionality and finally made use of the named reroute nodes to get rid of all those noodles.

Woah! This map changed alot!


Insta Deform Plugin
Don't think I'll end up using it


Demo coming soon!

https://youtu.be/jMX57dLEp4Q
https://youtu.be/jMX57dLEp4Q
https://youtu.be/jMX57dLEp4Q

Drawkill Foxy Ai Sneak Peek (Random sounds/Roars)
Note: If you want, you can copy the code, i dont mind!





DARK THREADS™
Is our NEW GAME NAME!


In this quick peek, I’m testing the first animation layer for Lobo’s dialogue system: body animations
Next up: facial expressions and lipsync— I'm getting closer to fully immersive dialogue!
All implemented in Unreal Engine 5 🎮
Thanks for watching!















🧬 Shi’s Transmission: Every Choice Leaves a Mark 🧬
Agents grow, break, and change with every mission. Their loyalty, morale, and fate rest in your hands.
🎮 Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars


What a beautiful day in the woods☀️🌲