Work in Progress in Unreal Engine

Share your creations!
Hello everyone! i gotta thank yall for playing and enjoying the pre alpha. surely today you guys will have and update of the pre alpha improving playability and optimized experience





Want a glimpse of William Aftons voicelines?
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Five Nights at Freddy's : Witness
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Renewed Terms Of Service (Credits)


Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.

































The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)








Kick. Smash. Repeat.
Enemies go flying—and so does everything else! Using Chaos Destruction + Physics in Unreal Engine for over-the-top, satisfying combat moments.
So unrealistic… and SO fun. 😎




here you have a little sneak peek of the project we are doing of HN3, as always thankful for the great team that is participating in this HN3 fangame with me