Work in Progress in Unreal Engine

Share your creations!



HELP FOUND!
We have found help from 2 very talented and experienced individuals! @klazzidev
and randomuser! They have filled the positions needed, so we are no longer looking for people to join the team.
#PrototypeRevived #HelloNeighbor #Fangame #Horror

#PrototypeRevived is currently looking for people who can code or optimize the project. The game is made in UE4.27.2. If you're interested msg me on discord @SmallPotato95
with information on what you can do and projects you've previously worked on.
#HNPR
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Potato laptop testing for the (unoptimized) prototype. I got this dog water Chromebook with me while we're at the hospital away from home. Side loaded Kubuntu 25, runs on Wine way better than I expected given these specs. 60fps might be possible!
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Loading...Tutorials in Lobo are optional, easy to skip, and only cover key mechanics that aren’t obvious. They’re brief and direct, and yes! They break immersion, but that’s intentional: quick info bites help you immediately apply what you learn.
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The AI is getting smarter! He can now place traps adequately based off your previous movements and actions! What traps do YOU think the #Neighbor should have?
https://discord.com/invite/mgHkB53Et7
#HelloNeighbor #PrototypeRevived #HelloNeighbour #Strategy #Horror
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These Images were found through a small ARG! 
#indiegame #indiedev #horror #mascothorror #scifi #sciencefiction #firstperson #narrative




Just wanted to make an update on Shadows of the Night as its private development is going smoothly, special thanks to @TheCrowinator
for being generous enough to let me use this custom house model.












