general in Devs

Indie Games
Loading...

For day 797 of coding, I altered the odds that one the room construction elements would change direction. The result looks interesting to say the least

Loading...

For day 796, I am refining how the rooms are formed according to room size

Loading...

For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size

What will I post this week? Polls Con many topics as surveys (personal, football, my games...), LaLiga DT and Mazmorra de la Locura updates, progress videos, etc. Read the article to see the daily post.

I hope you like everything

Loading...

For day 794 of coding, I have fixed an issue with the map not forming properly with the resize

Paper Jack XD

Loading...

For day 793 of coding, I am looking at having the room the forest maze takes place in change size to provide just enough space for each maze room. The idea is to optimize the space usage per room

Loading...

What should it be called? WHover has the best name gets early accses to The Goblin War (when its in a playable state)

Loading...

For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees

Loading...

For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps