general in Devs

Indie Games
Loading...

For day 828 of coding, I have addressed the issue by changing the layer target from the object's predefined layer to the specified layer by name. The cause of the error was that the tree's layer ID is at -1, despite being on the same layer as the rocks

Since when do you follow me?

  140 votes Voting finished
Loading...

For day 827 of coding, I made a wood pickup for when trees are chopped down. There is an error right now where the game crashes when chopping one down

Loading...

For day 826 of coding, there was a weird issue where the game crashes when the game is closed during the maze. To fix this, I made sure that the rocks don't spawn anything when the game closes; or when the player enters a new section that has them removed

Loading...

For day 825 of coding, I made it to where the pick-ups will be drawn to the player a bit after landing

Would you like a new contest of my game? Did you like the TOTYs contest?

PS: The winner of this contest will be announced on Sunday.

Loading...

For day 824 of coding, I've adjusted how the shadow scaling works so that it won't just disappear

Choose your favorite lineup of #MyTOTYsLaLigaDT

Note: If there are two names in a choice, it's because they have the same cards.

  23 votes Voting finished
Loading...

For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air

Loading...

For day 822 of coding, I have added shadows to the rock pickups