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Post GameDev things!

Here's a visual idea of what the new movement options will be like.

This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)

You know, it's funny.

When I first started development on this game, I figured it was going to take me two and half months, three tops.

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Forrest in Forest is a roguelike action-platformer now available for FREE on mobile!

Apple AppStore: https://apps.apple.com/us/app/forrest-in-forest/id6740210661?pla…

Google PlayStore: https://play.google.com/store/apps/details?id=com.DefaultCompany…

Should I do a revamp of Project Unstuffed DEMO next year?

  23 votes Voting finished

The Early Unfinished Demo is now available to play on PC-based web browsers! (It won't work on mobile devices. May add support later.)

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For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze

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More Menuuuuuus

I've been adding Info buttons, where you'll find additional information about the character.

I've also updated the UI/HUD a little

And done some more work on the Reward page

https://youtu.be/5hrTA633-PI

https://youtu.be/5hrTA633-PI
https://youtu.be/5hrTA633-PI
https://youtu.be/5hrTA633-PI

Shhhhhhh

As you all know, we initially decided to use the engine RPG maker to make this game, but now we will use the engine Unity! This is because RPG maker will limit us in making epic battles.

One last turnaround for the night!! Father of the main protag in my next game dev project
#oc #conceptart