General in Game Dev

Post GameDev things!
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We really tried to make our creatures to be relatable to humans😁

It's been over a month since my last update! Oops! Sorry, guys!

This Tuft Guy, he thinks he's a tough guy! I don't know about that... He either attacks with his tuft or jumps and passes out. May I also suggest a haircut?

https://www.youtube.com/watch?v=cteRUeNzLXo

https://www.youtube.com/watch?v=cteRUeNzLXo
https://www.youtube.com/watch?v=cteRUeNzLXo
https://www.youtube.com/watch?v=cteRUeNzLXo

PLEASE STAND BY!!!

InfecTales (Alpha V1.0) is now available on Game Jolt!

We're excited to bring the game to this platform. Try out the test version, explore the mechanics, and get a glimpse of the story.

Play now and let us know your thoughts! 🎮
https://gamejolt.com/games/Infectalesaprpg/942907

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Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

neighbor's lookin nice from the looks of things (we've only got 4 fragments from nikita)

The long awaited actually big devlog + NEW PLAYABLE THING

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For day 690 of coding, I have it to where some tiles cannot be walked on. The collision looks to be in need of adjustments, but the main function works well

A small hotfix has been released updating the game to 1.0.2a (1.0.21).

This fixes game crashes/soft locks related to a missing file.

The Arach Guild shop has been updated to display requirements for skills that are locked to the player.

🇺🇸 Deltarune: Harmony of Hearts is just around the corner!