General in Game Dev

Post GameDev things!
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We’re working to make it an exciting experience by adding world events, new vegetation, creating more places to dive into the lore, and plenty of other features in our game🌱

You can see what's it's all about here: https://store.steampowered.com/news/app/977510/view/509569803546…

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The line between survival and failure is razor-thin. In Twilight Wars, every mission tests your resolve, every choice shapes your fate. Rebuild, strategize, and take control of the cyberpunk chaos.

🎮 Wishlist on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars/

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In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.

What will I post this week? Polls on many topics (personal, football, my games... and special Christmas posts), LaLiga DT updates, progress videos, etc. Read the article to see the daily post.

I hope you like everything

Hola chicos el quien mi siga yo lo sigo

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For day 746 of coding, I am currently working on a way to make the exit placements more randomized. I made some changes to the north placement, but I cannot immediately tell if it's working or not

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I'm back to work on programming #Starfy Pollution Panic!
And... TRANSFORM!

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Made the border and walking collisions, I can adjust the values as I need, mainly for the size value, this is for my fan game of Bendy called The Inked Reels!