General in Game Dev

Post GameDev things!

I'm gonna replace the PrefabSpawner script which spawns an instance of whichever prefab is assigned to it in the inspector when a method is called with a simpler Spawner class which will simply spawn whatever prefab is passed in the method call.

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Added more lighting in the brig. Even prisoners need humane lighting. #pixelart #indiedev

why make own engine

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Hey everyone! For this level, we want to design the environment to resemble a cold climate. We've decided to make the entrance to the underground house look like a snow globe.

🎉 Chasmal Fear DONE!

Celebrating the end of development of another awesome two years project as we enter the polishing phase!

🍷 Here’s to many more amazing games to come!

A peek at some new characters inspired by a very iconic toy!😄✨

If anyone would like to help with these things in my game, please let me know: (read the article)

Hi guys! So... Sorry for been inactive here. I've been focusing myself in studying

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For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

Quick announcement:

For the next few weeks I'll be mainly focusing on FAUXTALE's Hard Mode, so don't expect to hear much from me (unless you're in the Discord server!).

You'll just have to trust that progress is being made.